A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

## B

backUp(SingleTreeNode, double) - Method in class controllers.sampleMCTS.SingleTreeNode
BASEDIRS - Static variable in class ontology.Types
BasicGame - Class in core.game
  Created with IntelliJ IDEA.
BasicGame(GameContent) - Constructor for class core.game.BasicGame
  Default constructor for a basic game.
bestAction() - Method in class controllers.sampleMCTS.SingleTreeNode
BLACK - Static variable in class ontology.Types
block_size - Variable in class controllers.sampleRandom.Agent
  block size
block_size - Variable in class core.game.Game
  Size of the block in pixels.
BLUE - Static variable in class ontology.Types
Bomber - Class in ontology.sprites.producer
  Created with IntelliJ IDEA.
Bomber() - Constructor for class ontology.sprites.producer.Bomber
Bomber(Vector2d, Dimension, SpriteContent) - Constructor for class ontology.sprites.producer.Bomber
BounceForward - Class in ontology.effects.binary
  Created with IntelliJ IDEA.
BounceForward(InteractionContent) - Constructor for class ontology.effects.binary.BounceForward
BROWN - Static variable in class ontology.Types
bucket - Variable in class core.VGDLSprite
  Bucket
bucketList - Variable in class core.game.Game
  Arraylist to hold collisions between objects in every frame
bucketSharp - Variable in class core.VGDLSprite
  Bucket remainder.
buildLevel(String) - Method in class core.game.BasicGame
buildLevel(String) - Method in class core.game.ForwardModel
buildLevel(String) - Method in class core.game.Game
  Builds a level, receiving a file name.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _