# Constant Field Values

## Contents

- core.*
- ontology.*

## core.*

- core.ArcadeMachine
  Modifier and Type | Constant Field | Value
  --- | --- | ---
  `public static final boolean` | `VERBOSE` | `false`

## core.competition.*

- core.competition.CompetitionParameters
  Modifier and Type | Constant Field | Value
  --- | --- | ---
  `public static final long` | `WARMUP_ADV` | `1000L`
  `public static final long` | `WARMUP_CP` | `100L`
  `public static final long` | `WARMUP_TIME` | `5000L`

## ontology.*

- ontology.Types
  Modifier and Type | Constant Field | Value
  --- | --- | ---
  `public static final int` | `PHYSICS_CONT` | `1`
  `public static final int` | `PHYSICS_GRAVITY` | `3`
  `public static final int` | `PHYSICS_GRID` | `0`
  `public static final int` | `PHYSICS_NON_FRICTION` | `2`
  `public static final int` | `PHYSICS_NONE` | `-1`
  `public static final int` | `SCORE_DISQ` | `-1000`
  `public static final int` | `TYPE_AVATAR` | `0`
  `public static final int` | `TYPE_FROMAVATAR` | `5`
  `public static final int` | `TYPE_MOVABLE` | `6`
  `public static final int` | `TYPE_NPC` | `3`
  `public static final int` | `TYPE_PORTAL` | `2`
  `public static final int` | `TYPE_RESOURCE` | `1`
  `public static final int` | `TYPE_STATIC` | `4`
  `public static final int` | `VGDL_GAME_DEF` | `0`
  `public static final int` | `VGDL_INTERACTION_SET` | `2`
  `public static final int` | `VGDL_LEVEL_MAPPING` | `3`
  `public static final int` | `VGDL_SPRITE_SET` | `1`
  `public static final int` | `VGDL_TERMINATION_SET` | `4`