package levelGenerators.constructiveLevelGenerator;


/**
 * Class contains information about the cover areas of the level
 * @author AhmedKhalifa
 */
public class LevelCoverData {
	/**
	 * the percentage of the covered level
	 */
	public double levelPercentage;
	/**
	 * the percentage of solid objects
	 */
	public double solidPercentage;
	/**
	 * the percentage of harmful objects
	 */
	public double harmfulPercentage;
	/**
	 * the percentage of collectable objects
	 */
	public double collectablePercentage;
	/**
	 * the percentage of other objects
	 */
	public double otherPercentage;
}
