public class Agent extends AbstractPlayer
| Constructor and Description |
|---|
Agent(StateObservation so,
ElapsedCpuTimer elapsedTimer)
Public constructor with state observation and time due.
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| Modifier and Type | Method and Description |
|---|---|
Types.ACTIONS |
act(StateObservation stateObs,
ElapsedCpuTimer elapsedTimer)
Picks an action.
|
draw, getLastAction, logAction, setup, teardownpublic Agent(StateObservation so, ElapsedCpuTimer elapsedTimer)
so - state observation of the current game.elapsedTimer - Timer for the controller creation.public Types.ACTIONS act(StateObservation stateObs, ElapsedCpuTimer elapsedTimer)
act in class AbstractPlayerstateObs - Observation of the current state.elapsedTimer - Timer when the action returned is due.